THIS NOT A STAND ALONE GAME! You will need the Fistful of Lead Core Rulebook to play.
There are full rules for building your gang of humans, robots, and mutants, and sending them on campaigns. The book includes rules for mutations and creatures that stalk the Wastelands.
This is ONE OF THE MOST VERSATILE titles we have. Everyday someone asks how we play super heroes. Wasteland Warriors has 74 mutations. That's how we do supers (plus the spells from Magic and Mages)!
What separates Wasteland Warriors from most tabletop miniature games on the marker is the unique card driven turn mechanism. This leads to snap decisions and tense moments where all the players are involved.
Other entertaining features found in this title;
- 14 scenarios
- 26 weapons
- 6 booby traps
- 7 wandering monsters
- 5 events
- 38 items of gear
- 32 creature menagerie
If you look at that list of cool things and say you can't use any of it, I'll call you unimaginative.
For Wasteland Warriors we wanted the play to be fast and furious, with a Hollywood flair to it. For that reason, record keeping is kept to a bare minimum.
In most games, each player can control up to 5-6 miniatures without much trouble. Games can have up to 8 players without slowing down the game. Now, you can dig out all your old miniatures gathering dust and have a game set in the Wastelands of the future.
Experienced wargamers and new players alike will enjoy this game. It’s perfect for convention games and just one on one skirmishes.
THIS NOT A STAND ALONE GAME! You will need the Fistful of Lead Core Rulebook to play.