In Galactic Heroes, or GH for short, you’ll take on the role of a Hero or Villain, leading a scruffy pirate crew looking for adventure, or maybe a troop of faceless soldiers of the Empire in search of bringing order to the galaxy. It’s really up to you!
Galactic Heroes allows you to play a small-scale wargame in the far-flung future, a galaxy, far, far away, a grim, dark future 40,000 years from now, or a certain Red Planet where swords and ray guns reign supreme. Whatever YOU think Sci-Fi looks like, from your favorite Space Opera to gritty Pulp epic.
Like all the Fistful of Lead games, you’ll only need 5 or 6 miniatures per player. You can play 1-on-1 games or larger skirmishes with up to 6 or 8 players. Galactic Heroes can be played with whatever miniatures you already have in your lead pile.
These rules contain all the information you need to play a game, including rules for building your forces and how to set up the table for different scenarios. Most players will pick up the game mechanics quickly, even people who haven’t played a wargame before. The rules can be learned in a couple of turns, and the fast-paced game play keeps everyone engaged. If you’ve played Fistful of Lead before, a lot of this will be familiar.
What separates Galactic Heroes from most tabletop miniature games on the market, is the unique card driven turn mechanism. This leads to snap decisions and tense moments where all the players are involved. The play is fast and furious, with a Hollywood flair, while record keeping is kept to a minimum.
The original Fistful of Lead has been around for a decade with a small, but loyal fan base. Galactic Heroes expands the line of western gunfight rules into outer space, because what else is a good sci-fi movie other than a western set in space?
The original Kickstarter for Galactic Heroes funded 187% in 2018. Now all the pieces are here for purchase in the Wiley Games Store.
"GREAT Addition to the Fistful of Lead system!! As always, clearly written rules with just the right amount of new rules to fully immerse the players in the pulpy retro-Scifi genre. The "Crew Traits" are are very nice addition and "Powers" make it very easy to give your scearios the Star Wars feel. The Codex Galactica and Vehicle Instruction Manual are the icing on the cake, giving players all the options they need to generate exciting campaigns in a universe of their choosing. Keep up the great work."